#include "core/utilities.h"
#include "logger/logger.h"
#include <algorithm>
#include <cmath>
#include <cstring>
#include <gidpost.h>
#include <map>
#include <memory>
#include <string>
#include <tuple>
#include <vector>
#include <zlib.h>
Go to the source code of this file.
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class | Node |
| Point in 3D space representation, part of a Mesh. More...
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class | Mesh |
| Representation of a mesh, all of its nodes and elements. More...
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#define | DIM(x) x == 3 ? GiD_3D : GiD_2D |
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◆ DIM
#define DIM |
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x | ) |
x == 3 ? GiD_3D : GiD_2D |