Point in 3D space representation, part of a Mesh.
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#include <mesh.h>
Point in 3D space representation, part of a Mesh.
- See also
- Mesh
◆ Node() [1/2]
Node::Node |
( |
unsigned int |
id, |
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const float * |
coord |
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) |
| |
- Parameters
-
id | ID of the current Node |
coord | Space coordinates of the node |
◆ Node() [2/2]
Node::Node |
( |
unsigned int |
id, |
|
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float |
x, |
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float |
y, |
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|
float |
z |
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) |
| |
- Parameters
-
id | ID of the current Node |
x | X component of the Space coordinates of the node |
y | Y component of the Space coordinates of the node |
z | Z component of the Space coordinates of the node |
◆ getCoords()
const float * Node::getCoords |
( |
| ) |
|
- Returns
- The pointer of the space coordinates of the node
◆ getId()
unsigned int Node::getId |
( |
| ) |
const |
- Returns
- The ID of the node
◆ getX()
- Returns
- The X space coordinates component of the node
◆ getY()
- Returns
- The Y space coordinates component of the node
◆ getZ()
- Returns
- The Z space coordinates component of the node
◆ coord
Space coordinates of the node.
◆ id
const unsigned int Node::id |
|
private |
The documentation for this class was generated from the following files: